This item is due for release on 4th December 2020
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…
In Devil Reef, you and your fellow investigators each start the game inside a Fishing Vessel (Devil Reef, 178). This small and trusty boat is Arkham Horror: The Card Game’s first vehicle, and it offers an excellent way to transport your entire team. As a free action, investigators can embark or disembark from a vehicle at their location, and when that vehicle moves, all investigators on the vehicle move along with it. The Fishing Vessel in particular, can move between connecting Ocean locations, such as the Salt Marshes (Devil Reef, 172) or the Hidden Cove (Devil Reef, 170) for a single action. And just as importantly, while you’re in the Fishing Vessel, you can treat your location as unflooded—a rare point of solid ground in the midst of the ocean.
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Innsmouth Conspiracy deluxe expansion are required to play.